Wednesday, May 6, 2020
Article Review 2. Lin, T., Wang, S., Grant, S., Chien,
Article Review 2 Lin, T., Wang, S., Grant, S., Chien, C., Lan. Y. (2014). Task-based teaching approaches of Chinese as a foreign language in Second Life through teachersââ¬â¢ perspectives. Procedia Technology, 13, 16-22. The aim of the paper was to combine the task-based language teaching (TBLT) approach with the 3D multiuser virtual environment (MUVE) Second Life into the pedagogy of teaching Chinese as a foreign language (CFL) for Chinese language learners in a major Australian university. It also intended to discuss the challenges and benefits of such experience from the perspectives of an expert virtual world user in Australia and three novice users in Taiwan. An exploratory qualitative research methodology was employed throughout theâ⬠¦show more contentâ⬠¦19-21). As mentioned earlier in several places, the instructor from Australia had years of experience in step-by-step Second Life training for his students (p. 17 21), which could be assumed that such findings could already be discovered in his previous teaching experience, and the teaching activities might only be a training in combining TBLT with 3D MUVE for the other three instructors. Moreover, to easily organize hundred of students, instructor divided students into balanced groups with mixture of students of both active/passive attitudes and higher/lower levels of proficiency as a warm-up activity at the beginning of class (p. 21), but with a large cohort of students, it was doubtful to identify each studentââ¬â¢s Chinese oral proficiency and learning attitude in such a short time. Furthermore, it was mentioned that with the help of expert instructor for technical issues , the three novice users could only focus on teaching virtually (p. 21). However, given the figure. 4 provided on page 18, the training sessions for the three novice users were mainly concentrated on task and course design (Unit Design, Task Rehearsal, Reflection, Adaption Modification, and In-world Implementation). It raised the doubt that whether the in-class lessons could run smoothly if any technical issues raised on the novice 3D MUVE usersââ¬â¢ side with the long-distance help in Australia as the paper addressed (p. 21). The
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